-
### Context
Currently, all generated ToCs use bullet-points. Whilst this works, it would be nice to have the option to use numbers instead.
### Acceptance Criteria
- Fork this repository and make…
-
### Impacted plugin
Jetpack
### Quick summary
When writing a comment, a list made of * or - not only doesn't render properly as a HTML list, but also hides those characters. (At least using def…
-
### Impacted plugin
Boost
### Quick summary
The Jetpack Boost menu item shows a plain "1" instead of a red bullet notification when an alert needs to be addressed.
This happens on Atomic sites onl…
-
### Description
In the game we need to touch the heart to get the lives but i will update the game into next level by shooting the heart to get lives and adding power ups
can u assign me i work on …
-
### Describe the bug
From my testing and someone on the NG forums experience, game seems to softlock if you die or beat a level or if you go onto the medals screen. Medals screen also looks incorre…
-
I fired the shield bullet, expecting to be given 4 shield at the beginning of the next turn. A green swipe appeared when I shot it. I did not get shield at my next turn.
I assume (not tested yet) t…
-
Ref: https://github.com/benjypng/logseq-todoist-plugin/issues/83
> It would also be neat if we could have the task description as a sub bullet point rather than as a line below the task name.
-
### Describe the issue
In the level Dungeon of Agony the bullet bills that pop into existance will lower the fps to were I can die.
### A type of bug
Native bug
### Does this issue happens always …
-
**Bug Description**
Importing document results in extra line breaks, unmatched text color ("Master Script" not converted to white due to text color not originally selected to Automatic?) and bullet s…
-
A how-to guide explaining how to keep the code, and never to need more than three bullets