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When you link COM3D2 to CM3D2, you not only gain the ability to transfer maids over, but you're also given a button on the main screen that mostly replicates CM3D2 in COM3D2. When I do this, I find th…
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After a number of edits, this happened:
![Screenshot 2023-09-20 055754](https://github.com/Perdition-117/COM3D2.DressCode/assets/21045510/534b7a43-2a84-436d-bead-2b32461885f9)
It didn't affect the r…
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I've tried two dances — one regular, one pole dance — and in both cases the maids danced in their regular attire rather than the dancing attire they were supposed to be in.
Same problem with Yotog…
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![img20230316221954](https://user-images.githubusercontent.com/21045510/225793976-315a8106-10e1-4642-bc6a-277f97eeeb94.png)
This is Kotogi Hikari, the first maid that I transferred from CM3D2 to COM3…
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This issue happens as a result of [Perdition-117/COM3D2.EditBodyLoadFix](https://github.com/Perdition-117/COM3D2.EditBodyLoadFix) adding the ability for preset loads to also load body.
This issue a…
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https://github.com/mirabarukaso/AlwaysColorChangeEx
It is a much newer fork which supports COM3D2.5 as well.
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The way it works right now is a little different from MM and does not feel great to control.
_Originally posted on 2020-09-08T19:35:59+02:00 (last updated on 2020-09-13T00:35:38+02:00)._
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_Originally posted on 2020-10-24T19:37:39+02:00 (last updated on 2020-11-03T22:33:26+01:00)._
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Allows for situations like head tilts. This is different from rotating the neck as well as the head.
_Originally posted on 2020-09-05T21:47:54+02:00 (last updated on 2020-09-08T04:12:08+02:00)._
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_Originally posted on 2021-03-14T17:08:47+01:00 (last updated on 2021-04-11T07:24:53+02:00)._