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Sort of an odd thing, but the addon now suggests that I go do a bunch of old Shadowlands conduits:
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**Description**
Build a conduit in the ocean, swim in so that your head space is where the kelp or sea grass is, and notice that the night vision/fog removal fails. Swim out, immediately starts wor…
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### Is there an existing issue for this?
- [X] I did not find any existing issues.
### Current Behavior
placing conduits in bundles gives weird behavior all around from failed textures showing cond…
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Conduits are your all around transportation block adapted to the mod. They're a pre-requitei for fly-by ships with weapon integration:
- [] Energy conduit transfer energy from the mod's reactor(s) to …
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- [x] Energy
- [ ] Fluid
- [ ] Item
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An ambitious conduit network system is considered core-feature.
I got stuck within the network branch, I think I'll give it another shot on a fresh branch. After all, this is the purpose of doing s…
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### Is there an existing issue for this?
- [X] I did not find any existing issues.
### Current Behavior
EnderIO conduits will only pull out of the left side of the double chest if they are in the f…
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This would require NBT for activation state
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**Brief description**
Under certain circumstances, Conduits do not seem to "scale down" as described in the documentation, keeping shards above the maximum shard count "alive" instead.
**How to re…
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### Suggestion
I think the pack would be a bit nicer if all things get assembler recipes to avoid crafting especially with tools
Things that I think about would be:
- Wooden Widget Left/Right Par…