-
entity = battleship_entity in ship_sizes works, although the entity never shows up (surely same for other vanilla entities)
-
Hello,
When I write code, I found that `KeyNotFoundException` will be triggered from time to time under multithreding parsing.
After attempting to change the `strings`, `ints`, and `metadata` fields…
-
I'm following every instruction plus some more but after I select the game location it gets stuck at "Generating vanilla cache..." and it doesn't go away no matter what. I changed the directory, reins…
-
I mainly wanted to post this for the meme. But I would really enjoy it if Victoria 3 support was added.
By the way let me thank you for the good work, I used the simple paradox syntax until now but…
-
**Describe the bug**
Fake error in file
**To Reproduce**
Steps to reproduce the behavior:
This error was on the latest and penultimate versions, it shows that the closing bracket in "portrait_gr…
-
Example for displaying incorrectly:
if a decision is a targeted_decision towards a state the FROM scope should be a state, but in the tooltip says FROM is a country scope. It does handle it as as sta…
-
Version 0.9.5
Occupied about 11GB memory. Rapidly increasing since opened it.
-
Hello,
Can't find any contact info for you. So I'm posting this as an issue.
Could you please add (or let me know how) to use your library with a standard C++ program?
I have little experience …
-
I've encountered at least two parsing issues with CWTools and Vic3.
1. In the CoA files, certain formulas use parentheses such as line 6 of 02_countries.txt `@canton_scale_cross_x = @[ ( 333 / 768 …
-
I get tons syntax errors even though my mod runs fine.
![image](https://user-images.githubusercontent.com/26467795/50404702-e0c53000-0778-11e9-90de-792c5c866d86.png)