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Hi everyone,
I'm wondering if it's possible to extend this tool to support the Teal language with full integration and automatic transpile to Lua.
Defold team is already working on supporting the …
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Build with version 3.4.0 working well but not with version 3.5.0 and 3.6.0.
I tested on my iPhone X, iOS 16.7.2
It's strange that 3.5.0+ works on iphone 15 simulator, iOS 17
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Hello,
I am work some with the Defold engine and wanted to know if there was a complete simple working example using this library?
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To include networks listed here:
https://unityads.unity3d.com/help/ios/skadnetwork-ids
Forum thread:
https://forum.defold.com/t/defvideoads-plugin-for-unity-ads-video-ads-native-extension/7966/90
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**Describe the bug (REQUIRED)**
more info is available here https://forum.defold.com/t/debugging-symbol-file-rejected-by-android-ide/72841/7
**To Reproduce (REQUIRED)**
Steps to reproduce the beh…
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The game object instance could not be created since the buffer is full (2048).
ERROR:SPINEEXT: Failed to create bone game object
ERROR:SPINEEXT: Failed to create bones
ERROR:SPINEEXT: Failed…
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When viewing the API reference on a narrow display (for instance portrait mode on mobile) the content extend outside the screen and it is not possible to scroll. Try this link and reduce width of the …
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According to https://github.com/defold/defold/issues/8284#issuecomment-2104065688 Teal will be available for building together with bob.
So it would be nice to implement the generation of Teal annota…
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I need to use my old version of .spinejson, but the current version of Defold can't accept it. Is there a way to change the Spine Runtime that Defold use?
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Related to this extension:
https://github.com/defold/extension-lua-preprocessor
[One request](https://forum.defold.com/t/extension-lua-preprocessor-small-and-simple-lua-preprocessor/72449/2) was t…