-
```
A disaster is a random bad event that can happen to a base. They should be
customized to each base type and/or location, for flavor.
* The chance should be per day on each base, but very low.
* …
-
Late-game world events to increase difficulty and encourage players not to take too long on their campaigns.
-
- Yellow River Flooding
- 1896 Sanriku Earthquake
- 1861 Sumatra Earthquake
- Ansei Great Earthquake
- 1923 Kanto Earthquake
- 1917 Great Thessaloniki Fire
- The Great Seattle Fire
- The Great …
-
```
A disaster is a random bad event that can happen to a base. They should be
customized to each base type and/or location, for flavor.
* The chance should be per day on each base, but very low.
* …
-
I switched the featured notebook server to Julia 1.10 and disaster! All HTTP requests took >30 secs to complete.
-
```
A disaster is a random bad event that can happen to a base. They should be
customized to each base type and/or location, for flavor.
* The chance should be per day on each base, but very low.
* …
-
### Community Note
* Please vote on this issue by adding a 👍 [reaction](https://blog.github.com/2016-03-10-add-reactions-to-pull-requests-issues-and-comments/) to the original issue to help the…
-
# Details
**Describe the solution you'd like:**
Validate and document DR processes. Not only will this help for migrating the cluster to Talos with vanilla kubernetes, but would be useful fo…
h3mmy updated
4 months ago
-
# Description
Ongoing equity consultation with Disaster team, helping them to identify what "equity due diligence" means for Disaster project and then create a plan to deliver on it
# Acceptance Cr…
-
```
A disaster is a random bad event that can happen to a base. They should be
customized to each base type and/or location, for flavor.
* The chance should be per day on each base, but very low.
* …