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To compile on Zig, use of temporary variables is more restricted. A number of changes were made from:
```
skim_matrix_sum_distance.swap(vector(skim_origins.size(),vector(skim_destinations.size(…
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I'm surprised that it isn't anywhere in the manual, would be very useful info to know. Preferably in miles and km.
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While it is a bit slower, it will still be crazy fast. Also it will be more accurate and allow for iterative calculations for linear referencing and routing stuff.
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Seems like endless pagination broke distance calculation.
Anyway.... distance calculation should be moved from the view to Event.objects.filter e.g.
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Hi👋 Thank you for this awesome project! I can't wait to try it out!
Just wanted to share that you can further speed up the squared distance calculation by vectorizing your code by operating on `sim…
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It should be possible to calculate the distance between things on the map. Of course, this will be an approximation depending on how it's implemented. If you take a straight line between two treasures…
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Your source code ([receiver.ino, line 250](https://github.com/subpos/subpos_receiver/blob/master/receiver.ino#L250)) and your [wiki](http://wiki.subpos.org/index.php?title=Path_Loss_Calculation) indic…
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```javascript
function distance2(x1, y1, x2, y2) {
var xd = (x1-x2) * (x1-x2);
var yd = (y1-y2) * (y1-y2);
return Math.sqrt( xd + yd );
}
LineMesh.prototype.update = function (path…
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### What happened?
i compared two vectors from the open ai embedding API.
I set the metadata={"hnsw:space": "cosine"}. So this should calculate the cosinus distance which should range from 0 to 2.
…
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### Search before asking
- [X] I have searched the HUB [issues](https://github.com/ultralytics/hub/issues) and [discussions](https://github.com/ultralytics/hub/discussions) and found no similar quest…