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I tried to load a .glb file using GLTFLoader. It is working in Web version. But the object is not visible in mobile version. I couldn't find any error messages too. I am using following script.
```…
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Live reloading with Expo and Expo-Three causes frequent crashing whenever updating the X,Y, or Z of individual particles in a system.
Here's the App.js (only file in the project):
```javascript…
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Hi all,
Using the latest version of expo-three and expo-gl results in a blank screen when a component using ExpoTHREE is imported on a Bare app with Expo 35.
I've created a demo repo here: https…
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just follow the quick start
`npx create-react-native-app -t with-three`
start app with ios simulator
error just came up from start
![Simulator Screen Shot - iPhone 13 Pro - 2021-12-22 at 17 57…
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Related pull request: https://github.com/expo/expo-three/pull/165 (which was mentioned in [this issue](https://github.com/expo/expo-three/issues/151))
I am unable to load .glb or .gltf models in iO…
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### Minimal reproducible example
https://snack.expo.dev/@easydan/expo-camera-disappearing-ui
### What platform(s) does this occur on?
Android
### Where did you reproduce the issue?
in a…
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Hello, I have a setup `expo-tree`, expo 46.0.0, `THREE v0.127` and I get this warning in the console. Any ideas how to fix this?
```
WARNING: Multiple instances of Three.js being imported.
at n…
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When importing this package I get this error:
NotSupportedError: Cannot set "location".
I originally thought it was an issue with expo-three but narrowed it down to this package instead.
Expo …
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OBJ models loaded with large textures (10 MB or more) suffer severe performance degradation.
These textures are fine in the web display. Must be something related to react native/expo/expo-three.