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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
1318
### Android Version
12
### SoC type
Snapdragon
### Device GSMArena link
https://www.gs…
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@ncave @alfonsogarciacaro
Are we able to support solution project ? Or multi files project in current state ?
If not, what is missing ? And can I help ?
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### Description
Unsupported, LTCG
```
---------------------------
Cxbx-Reloaded
---------------------------
[0x1AC8] EmuMain: Received Fatal Message:
* LTCG Title Detected: Th…
ghost updated
6 years ago
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### Title
https://xemu.app/titles/4d53000d/#Fable
### Bug Description
The game appears to randomly freeze during gameplay. For example, while roaming around Greatwood while killing enemies, o…
bryc updated
4 months ago
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### Description
Game runs, albeit poorly, but runs
```
00c8:err:d3d:wined3d_debug_callback 0x14bb470: "GL_INVALID_VALUE in glColorMaski(buf=6)".
00c8:err:d3d:wined3d_debug_callback 0x14bb470…
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# note: Array `[| ... |]` has to be used when passing down collection of objects as props in ReactComponents
while working with Fable/Feliz i notice that if i need to pass to props a list of obje…
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**Repro & Behaviour**
```fsharp
module rec MyModule
type MyEnum =
| Alpha = 1
| Beta = 2
type MyInter = interface end
type MyAlias = MyInter
```
([Fable repl](https://fable.io/repl/…
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### Description
Creating a top-level binding to a `Global` value with the same name causes a reference error
```
Uncaught ReferenceError: Cannot access 'self' before initialization
```
### …
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Could you document Fable compatibility?
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