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Aka focal length. Not sure how Godot does it. Would be nice to have an option for this to simulate a wider lens camera, making objects appear more "flat" and less "fish-eye" distorted.
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From Rich
> As above but a bit more statistical, perhaps just querying gaia and making histograms. For example - if I tell you that we will have a slow signal chain that can detect all stars from m…
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This is a big wall of text but the actual implementation should be short.
## Motivation
You want to change how perspective-y the map looks, either to match the fov in some other piece of softwar…
ansis updated
7 years ago
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Via Lindsay:
> Right now we have the field titled “Groups with View Access.” I’m concerned that this confuses two separate things: 1) assigning permissions such that individuals that are members of…
mlncn updated
2 weeks ago
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Is there any way to limit field of view?
I mean, for example seeing only 120 degrees of a 360 photo.
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If the virtual camera's fov is increased or the camera is moved 'backwards', the recording of the ipad can be overlayed in a smaller section of the footage, it would bring a bit of distortion.
This w…
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Hello, how can you set a field of view value?
In some way it seems to be related to the scale setting, but what is the relation between scale and FOV?
For example, 70FOV, scale = ?
Would be n…
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**Description**
As [Sebastian](https://github.com/kyma-project/community/blob/main/manifesto/personas.md#sebastian---tech-lead) and [Matthew](https://github.com/kyma-project/community/blob/main/m…
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## Description of the bug
This is a follow-up to #6745 (about views _Title_ fields with links). This one here is about views _Path_ fields:
Paths to translated content which is listed in views, …