-
```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
-
Why doesn't vertically flipping influence the generation? If the model receives the flipped image as input, why doesn't it learn to generate the flipped one?
-
```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
-
```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
-
```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
-
```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
-
```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
-
```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…
-
### What is the problem?
Currently, the pieces for OTB are apparently rotated 180 degrees (for one player, when not flipping them after moves). For piece sets with shading, this creates a weird look …
-
```
What steps will reproduce the problem?
1. I load a image from default rage pack
2. I try to flip it horizontaly an I see it flips
3. When saved the images didn't flip
What is the expected output?…