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### Summary
Detect the package manager that a user uses to bootstrap using `create fuels` and use that package manage to install the application. We can then remove the following CLI options:
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After we migrate to `launchTestNode`, we should be in a position to deprecate the following constants:
- [`FUEL_NETWORK_URL`](https://github.com/FuelLabs/fuels-ts/blob/b17ff622680aef2f69ab77fd0a2bc1d…
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### Game Version
v1.19.7
### Platform
Windows
### Modded
Vanilla
### SP/MP
Singleplayer
### Description
Aged Firewood collected from ruins does not work as fuel everywhere normal firewood doe…
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According to the CPACS 3.5 feature list https://github.com/DLR-SL/CPACS/releases/tag/v3.5 "fuels [have been] replaced by chemicalEnergyCarriers and electricalEnergyCarriers."
This is also mentioned…
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### Describe your suggestion
As it is, there are Pneumaticcraft fuels which can only be burned in pneumaticcraft generators (meaning you have to eat the inefficiencies for RF conversion), Thermal Ser…
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### Proof of your code
https://github.com/ayushsingh82/Fuel
### Activity on the Fuel forum
https://forum.fuel.network/u/ethayush/summary
### Fuel Ambassador Program
No, I'm not a Fuel Ambassador
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The idea is to update tests to use an isolated node via `launchTestNode`.
Then, we can try running tests in parallel / concurrently again.
Past experiments have been successful in this regard.
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### The problem
Subaru Average fuel consumption sensor does not show numbers between 26.7 and 27. Every time when I have 26.7, it shows correct information. When it goes to 26.8 or 26.9, it shows 2…
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Users might be able to achieve the behavior we are envisioning for CLOVER by using a different recipe for each fuel assembly in the Cycamore Reactor. We need to demonstrate the value of any features o…
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we currently have many repos which makes hard to be updating and changing versions across them, bringing lots of overhead work in our development cycle
current repos are:
`fuels-wallet` `fuels-npm-p…