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**Issue:** Let’s gamify DSA! Create a **simple game using C++** that incorporates DSA concepts like stacks, queues, or graphs. The game should challenge players to solve puzzles or problems using algo…
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## Objective/Goal
- Create a decentralized NFT-based collectible card game where:
- Players collect, trade, and battle with unique NFT cards.
- Core’s native token CORE is used for in-game transa…
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We need a comprehensive outline of the game details, as in what mechanics will be implemented and other details. I wrote a rough list of the ideas to be considered:
1. Key mechanics
2. Fish variet…
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Here are some ideas for game mechanics that I had or received as feedback from others. Generally, I want to preserve the Slay mechanics as is in some way. New mechanics could be part of a separate mod…
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Hello I was a player of this game back on the day, and I was curious by this project.
How are you developing this? By inspecting the packets? Aren't they encrypted?.
Anyways, I was reading your code…
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As in GTA VC mobile we can leave a car door open while exiting and Tommy can dodge jump when a car is approaching him fast but in GTA SA both r broken
The game can't sense the danger that that cj is …
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Add a page with listed game mechanics and strategies
tfuxu updated
1 month ago
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# Battle Mechanics
## Experience Bar
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The idea is pretty simple. Fighting Cogs, completing ToonTasks, playing games, doing activities, gardening, and more should give you experience which sh…
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I've reversed the game's formula for spell points. Of course, the results (the spell point multipliers per class, etc.) are already known information, so I guess this is mainly just for curiosity or f…
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helath
gold
xp
stuff like that