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**Summary**
The trigger on the left hand seems to be unused. I'd like to be able to move the world with it.
**Platform** (Vive, Rift, Windows MR, GearVR): Vive
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I have borrowed an *Oculus Gear: Innovator Edition for S6* and it doesn't connect to the OpenHMD.
I know about issue #167 but I decided to open a fresh one.
## How to reproduce:
1. Insert the Sam…
cshaa updated
4 years ago
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**Identification**
https://www.oculus.com/experiences/rift/, vr games store divided by 4 difrent libraries (quest/rift(pc)/go/gearVR).
**Integration type**
launcher / store / plataform
**Pr…
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A flatscreen mode similar to [CitraVR](https://www.youtube.com/watch?v=Rdy9gGDFCIQ) might be better than the current Seated mode for keyboard and mouse players. You'd still get the 3d effect, but look…
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Look at integrating support for the rift. May not need the kit to get at least the rendering into a functional state, so investigate that :)
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So, there are some advantages doing that beside running it as normal android app in flat Android environment like OculusTV:
* Higher resolution of flat screen.
* Possibility to run it as 3D.
Cons…
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Hello, Great work!
I am author of [first attempt](https://github.com/gb2111/Access-GearVR-Controller-from-PC/) and it is very interesting how you approached this problem.
I was sure that [these thre…
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Hi, excellent work on ALVR, truly amazing.
I'm trying to setup my keyboard as a second controller using freePie, but then the trigger in my gearVR controller stops working.
So i'm trying to remap th…
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Using latest Chrome, on Windows, I cannot get the web demo to work.
The device is found in the pairing stage, and appears to pair successfully.
However, after this point, nothing else happens.
…
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