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Custom fork - https://github.com/20k/imgui-fork
https://github.com/20k/imgui-fork/commit/3f01a60df266c551f36d41dec3c7c141ae50b25a specifically (ignore the commit before)
SFML + opengl + windows 10…
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Over the past few days I've been having some issues with text rendering in my project, so I thought it was best to ask about it. Not sure if it's a imgui-bundle (python) or regular imgui issue, but ca…
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**Version/Branch of Dear ImGui:**
Version: 1.78 WIP
Branch: master
**Back-end/Renderer/Compiler/OS**
Back-ends: imgui_impl_dx11.cpp
Compiler: MSVC 2019
Operating System: Win10
**My Issu…
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**Describe the bug (REQUIRED)**
The `display.high_dpi` option doesn't work - now it's always `on`.
**To Reproduce (REQUIRED)**
Steps to reproduce the behavior:
1. Disable high dpi.
2. Run the g…
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Yeah, D2DX is exhibiting very high single core CPU usage (100 %) when in game and **only if window is not in focus**. I tested both SP and TCP-IP on D2 version 1.14d and 1.10f.
Edit : It might be t…
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Is there a way to disable Anti-Aliasing (I think is what it's called) on fonts?
If I render fonts of smaller sizes, they become blurry. I want to make them sharp and from investigation it appears the…
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Hi,
So I'm thinking of using ImGui for doing a basic node graph that can be used to edit materials. There are lots of programs that does this but for example:
http://keenleveldesign.com/pimp/protool…
emoon updated
7 months ago
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o/
egui often has some common complaints that pop up in different issues / discussions. I thought, i might put them somewhere so that it will help yakui can consider as features / use cases while it…
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\*EDIT\*
**Please prefer creating new issues (and referring to this one with a `#1542` marker) when reporting bugs or asking questions. This thread is currently too big to be useful.
**October 2…
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We have various changes coming in the low-level drawing pipelines (mostly implemented by Ben aka @ShironekoBen) and for some of them we'll be looking for feedback.
The first one is fairly simple an…