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Currently, when anything goes wrong with ImGui.NET invocation, we end up with an AccessViolationException with no diagnostics or asserts or other clues as to what failed. This is particularly problema…
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bunch of bugs on this newer version tested on develop branch
`NullReferenceException: Object reference not set to an instance of an object
—
System.NullReferenceException: Object reference not se…
XeonG updated
2 months ago
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Hi ,
I follow the tutorials to set PickAndPlaceProject ,and build WebGL.
tutorials link: https://github.com/Unity-Technologies/Unity-Robotics-Hub/tree/main/tutorials/pick_and_place.
After set "P…
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Now that the new release of Imgui is out, the fix done in 3ed93be6c274f81fdec85516df7ce8bf54bf4166 is needed to build with current Imgui.
I ran into this when updating `vcpkg` to include the new Im…
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## Background
- I am wrting a node editor to render my scene graph data
- Here is the early version video:
https://github.com/thedmd/imgui-node-editor/assets/16344694/bc8f9c7c-23e1-4232-950f-9a12…
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### Version/Branch of Dear ImGui:
Version 1.90.4, Branch: master
### Back-ends:
imgui_impl_opengl3.cpp + imgui_impl_glfw.cpp
### Compiler, OS:
Windows 10 + MSVC 2019
### Full config/…
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What i mean is, whenever i try to type text inside the Multiline text input, it just doesn't want to work (meanwhile erasing does work)
here's the code im using:
`static void DrawCodeEditor()
…
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The node editor seems to get into some confused state when you rename any input or output
in a node graph. e.g. try this with the default marble graph that is loaded.
Seems that only the local nod…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Open atom search
**Expected behavior**
Text should be themed w…
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Hi! Having trouble getting ImGui to to show in built applications. It works fine in the editor.
Subscribing to the OnImguiLayout event gives the regular callback in built application. Everything se…