-
Do you have any plans on deconstructing and looking into the pokéball joycon, the device will allow you to get mew in game. I was thinking that if that is saved in memory on the device you could scan …
-
After managing to pair my joycons and having them as one controller i've found that the dpad, triggers and bumpers aren't assigned properly. in xbox cloud gaming (at least) the dpad doesnt seem to be …
-
Hey,
First thanks for your extension, it's super useful for me !
I wanted to let you know that the ID of the JoyCon is not the same on my computer.
From your code I see you have `Joy-Con (R) (Vendo…
-
### Description of the issue
It is not possible to configure an Xbox controller to act as a sole Right JoyCon using the Left Physical Stick, this is because the Invert X / Y and Rotate options for …
-
Hi! The joycons seem to connect and track fine and I can use my keyboard to sort through menus, type etc. However, I can't figure out how to choose a different coach after selecting a song. Any tips?
-
I believe the developer is already aware of this but for anyone else that is experiencing this issue, I am here to let you know that you are not alone. The bug is that the longer the amount of time th…
-
### Feature Description
Most games won't enable us to play this way. Its either BOTH are detached or BOTH are attached, no inbetween.
To solve this,
Right joycon ATTACHED & Left joycon DETACHED…
-
When I run the sample scene in Unity, I get a Debug.Log that says "No Joy-Cons found", even though I've already paired the JoyCon to my computer using BlueTooth. Am I missing a step? Do I need to use …
-
After much annoyance with Unity complaining about various things, and after digging through other issues, I managed to get a simple scene working, with two cuboids representing Joycon that rotate to m…
-
### Overview
I am experiencing difficulties configuring the directional inputs for GPIO joysticks connected to a Xin-Mo Dual Arcade board on your emulator. The joystick directions UP/DOWN/LEFT/RIGH…