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Support something like:
```
def fill(array):
first = first(array,ignore_nodata=true)
last = last(array,ignore_nodata=true)
frontfilled = array_apply(array,if(nodata(x)&& index=middle,last,x…
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**Describe the technical debt**
Animation types in the .gltf importer are not exposed (at least not to the C API).
**Better solution**
I suggest adding an `mInterpolation` field to the `aiNodeAni…
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It would be nice if there exists a way to have animation other than linear
It seems like the interpolation crate provides both cub_bez and quad_bez, would be nice if those are provided also.
![image…
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I was checking the interpolation codes and I realise the leftAccel and rightAccel is always the same which eventually causing the interpolated acc_data equals to leftAccel and rightAccel.
I wonder …
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We use `from scipy.interpolate import interp1d` in multiple parts of the code, namely
- [https://github.com/icecube/pisa/blob/cfeb9b45a38f981059197c293f1a53aa5ab81a39/pisa/core/prior.py#L14](https:…
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![local-line-plot-macdui](https://user-images.githubusercontent.com/517644/146002944-2f16ff46-0e44-4c1f-89ec-c74fc5f53fb0.png)
Why do we see these some times?
I.E. did the optimiser not find the…
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Hi
I see XNNPACK support 2D Bilinear Resize, if I want to use nearest neighbor resize, is it supported?
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Hello,
I have noticed a bug in Interpolate.Linear
Here a unit test to reproduce
```
[Fact(DisplayName = "Interpolation NAN error")]
public void Test42()
{
var interpolation = Interpola…
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It's really visible to me that you're using point (closest) interpolation for textures.
IMO looks bad, makes the textures clearly obvious (or just different) while there are many nice smooth gradients…
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While I'm a big fan of the frame interpolation system, it has a central flaw: currently it simply Lerps between two transformation matrices. That is mathematically incorrect, since those transformatio…