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## Problem
Current use of representation data as normal dict is pretty wild as we depend on its values but we are not enforcing them anyhow. It lacks proper documentation and is not very developer…
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The primary use of the 2D viewer will be to receive pixels generated by interactive renders. In addition it will be used to display the results of the 2D image processing component.
As this will b…
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I'm building a simple *Send shot to Gaffer* script that autogenerates `gfr` projects from **Nuke, Maya or Houdini.**
Among other things it creates script variables `${scene:platesDir}`, `${scene:nk…
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The [current Integrator](https://github.com/pyblish/pyblish-magenta/blob/master/pyblish_magenta/plugins/integrate_asset.py) is naming the integrated files based on the families of the extractor.
For …
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Hi
Please pardon me once again, quick question in case you know about :
https://github.com/rozentill/pytorch-CycleGAN-and-pix2pix/commits/master
I followed all the install steps successfully …
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**System setup:**
- GPU: AMD Radeon RX 6600 XT
- CPU: Intel Core i9
- OS: Ubuntu 20.04 LTS
- Drivers: 21.3.0
**Scene to reproduce:**
Any including default cube scene
**Expected behaviour**
…
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UE4でのVRMサポートにあたって、VRMの標準実装である[UniVRM](https://github.com/dwango/UniVRM)が依存している[MToon](https://github.com/Santarh/MToon)(MToonはVRM仕様において、標準のトゥーンシェーダーという扱いです)を、UE4に移植する必要があります。
このMToonシェーダーですが、Unityの…
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# A Gaffer Light Editor
This issue covers the high-level design and initial considerations for a Gaffer Light Editor. It is deliberately missing any fine feature detail. This will come later. It ai…
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![2024-03-18_21h00_20](https://github.com/paireks/dotbim-blender/assets/47977819/45d6503d-c918-480b-9d0b-20dfb7ac69da)
For some reason some windows appear with alpha, some not. Probably something r…
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![image](https://github.com/user-attachments/assets/b94e6f9b-d59c-4faf-a9ff-2fb6a51161f6)
Missing studio lights and hdri's for lookdev mode in EEVEE, and matcap. Where are they?