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I'm not sure what I'm supposed to be doing but the instructions as given on the README.md don't work for me.
```
~/github/bob-carpenter/stan-getting-started (main)$ quarto add quarto-ext/include-c…
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When trying to build on the latest version of Godot on MacOS via the command `scons platform=macos module_luascript_enabled=yes` I get the following build errors:
```
modules/luascript/debug.cpp:1…
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### Xmake Version
xmake v2.8.5+20231107,
### Operating System Version and Architecture
Darwin Arm64 MacOS 14.3 23D5033f(
### Describe Bug
After creating "xmake.lua" for the default xcode SwiftUI …
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@8bitskull is constantly running into the problem that Lua gc eats up lots of frame time ([the reference is this post](https://forum.defold.com/t/bore-blasters/73228/8?u=aglitchman)). This is unaccept…
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### Is your feature request related to a problem ?
It's come up several times that a plugin system might be useful for various features that shouldn't be in the core code but people still want. In …
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When running `blink.cmp` on Ubuntu 18, I get the following error:
```
Error detected while processing TextChangedI Autocommands for "*":
Error executing lua callback: ...al/share/nvim/lazy/blink.cm…
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Hi. I am trying to initialize an vert on macosx.
`$ vert init --platform macosx .`
I get
```
EXECUTING: make linux
cd src && /Applications/Xcode.app/Contents/Developer/usr/bin/make linux
…
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Permettre aux développeurs d'applications Lua de directement lancer une application depuis une seule commande.
Par exemple :
```
paxos-9.exe run my_app
```
Cela permettrait de pouvoir tester plus…
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New major version!
- [ ] finish and get it compiling
- [x] logging api changes
- [ ] deprecate/rework log `domain:` syntax; it's called a "topic" now
- [x] core changes
- [ ] config/lua…
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**The problem/use-case that the feature addresses**
1. Allow adding more scripting languages
2. Allow replacing the vendored Lua implementation with another one (e.g. LuaJIT or Lua 5.4)
**Descr…