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```
I have a hard drive that is formatted for the WBFS file system. I have two
games on them, Mario Kart Wii and Super Paper Mario. When I load up WiiFlow, I
only see Mario Kart. Paper Mario isn't t…
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```
I have a hard drive that is formatted for the WBFS file system. I have two
games on them, Mario Kart Wii and Super Paper Mario. When I load up WiiFlow, I
only see Mario Kart. Paper Mario isn't t…
-
```
I have a hard drive that is formatted for the WBFS file system. I have two
games on them, Mario Kart Wii and Super Paper Mario. When I load up WiiFlow, I
only see Mario Kart. Paper Mario isn't t…
-
```
I have a hard drive that is formatted for the WBFS file system. I have two
games on them, Mario Kart Wii and Super Paper Mario. When I load up WiiFlow, I
only see Mario Kart. Paper Mario isn't t…
-
```
I have a hard drive that is formatted for the WBFS file system. I have two
games on them, Mario Kart Wii and Super Paper Mario. When I load up WiiFlow, I
only see Mario Kart. Paper Mario isn't t…
-
```
I have a hard drive that is formatted for the WBFS file system. I have two
games on them, Mario Kart Wii and Super Paper Mario. When I load up WiiFlow, I
only see Mario Kart. Paper Mario isn't t…
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Launching a WII game on 5.0-250 immediately causes dolphinvr to hang on a black screen on all my wii games. The VIVE sometimes displays a gray screen before going back to the steamvr compositor. All m…
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Opening a globe.arc will automatically crash brawl box. Sometimes, exporting the arc or brres inside it will not compile correctly. Results in freeze when edited and used in game.
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There should be a public API where developers can read the tag info in a machine-readable format. This should be **read-only** for now, maybe with support for API keys so bots can't scrape just every …
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```
I have a hard drive that is formatted for the WBFS file system. I have two
games on them, Mario Kart Wii and Super Paper Mario. When I load up WiiFlow, I
only see Mario Kart. Paper Mario isn't t…