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## 🚀 Feature
Use geometry shaders to accelerate calculation of triangles and vertices for all objects (markers, shapes, vectors, etc..)
## Motivation
A long-term goal for my applications would be…
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Hi
Thank you for a great plugin and tutorial. I've followed the tutorial, but using my own case. Everything seems to go fine until it creates an oddly looking mesh. See image below. What am I doing w…
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```
Attached find a first draft of the mesh utils patch.
Usage
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Study convert.py, that shows a simple example:
$ python convert.py
General geometry information:
points: 7
lines: 18
surf…
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```
Once a file format will be defined, a possible feature could be automatic
caching of resulting meshes. The goal would be of course to speed up mesh
generation when it has already been done, and …
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```
Once a file format will be defined, a possible feature could be automatic
caching of resulting meshes. The goal would be of course to speed up mesh
generation when it has already been done, and …
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_From @rowanc1 on April 6, 2016 0:29_
@lheagy was saying that the mesh tensor needs a bit more work, would be good to do something like:
```
[ ( 0.05, {"to":100}), (0.05, {"max":25}, 1.3), (25, {"to…
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Presently, multiregion mesh cellzones in baraMesh are defined by using material points, it is not convenient to define many small cellzone regions. I think snappHexMesh has "cellZone inside" feature w…
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```
Attached find a first draft of the mesh utils patch.
Usage
-----
Study convert.py, that shows a simple example:
$ python convert.py
General geometry information:
points: 7
lines: 18
surf…
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Hello @cdcseacave .
I have been trying to reconstruct the mesh of a dense cloud external to the OpenMVS generation process and I have not obtained a good result.
Let me explain, I have a cloud g…
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Hi,
I'm trying to generate a terrain of currently 64x64x64 blocks with some holes in it (3D Noise) and am running into some performance issues.
Since I'm trying to get a bite more comicy style l…