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http://www.chromeexperiments.com/detail/ironbane-mmo/
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The assets should be downloaded on launch, probably from a public folder for now. Adding more assets will bloat the repo a ton.
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Game name: (please, specify the game name) - Eternal Quest: Online - 2D MMORPG (RPG, MMO)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known) - Windows?
Erro…
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not sure if there is still any one active in this, but I wanted to see if i could get some advice as to how the DB and the server are linked up. if any with the knowledge could give me a hand that wou…
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**Is your feature request related to a problem? Please describe.**
The bank, in-game, can get unwieldy, fast.
**Describe the solution you'd like**
It would be nice if we were able to sort t…
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Hey, we want to test our game on a RPI, is this working ATM?
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This page is for posting issues with compression. I will periodically update this main post with the submitted results, and merge related comments to keep it tidy. This is **not** for games that just …
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```
I propose changing the GDB format and how it is handled to allow for multiple
exe's per profile.
Something along the lines of
Profile "Game"
Executable "game.exe"
Executable "game2.exe"…
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```
I propose changing the GDB format and how it is handled to allow for multiple
exe's per profile.
Something along the lines of
Profile "Game"
Executable "game.exe"
Executable "game2.exe"…
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**Inaccessible Attribute Images**
The current tile attribute images are difficult to read.
I expect determined designers eventually become accustomed, but the learning curve could be less stee…