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**Is your feature request related to a problem? Please describe.**
Controller (xbox controller or remote control) should be treated as valid user input that should be mapped into XY focus navigation.…
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This is a suggestion for MGCB and the Pipeline Tool to allow content to be built using simple wildcard patterns with only the *, **, and ? characters as used with [MSBuild](http://msdn.microsoft.com/e…
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If this demo included a bxfr sound sample, that would be helpful.
Basically, any source audio pushed through Content.mgcb is output as a Windows WMA file, presumably because `MonoGamePlatform` is s…
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How do I export the interface binding command to these outputs?
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I've removed the word wrapping overloads from the `DrawString` methods in the [`BitmapFontExtensions`](https://github.com/craftworkgames/MonoGame.Extended/blob/develop/Source/MonoGame.Extended/BitmapF…
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Issue Type: Bug
By many time the Editor offers to sign in github and microsoft even already signed
VS Code version: Code 1.67.1 (da15b6fd3ef856477bf6f4fb29ba1b7af717770d, 2022-05-06T12:37:03.389Z)
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Right now, if one wants to send the SpriteBatch's draw data to the graphics device and continue to draw (i.e. if he changed the ScissorRectangle), then he needs to call the End method followed by Begi…
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Hi
I regularly visit this repo because WinForm is exactly what I miss the most right now in Unity.
Big kudos for your wrapper !
The only thing that prevents me from using it now is that it seem…
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### Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/14223
Originally posted by **SomeRandomNoobKekeke** June 27, 2024
### Disclaimers
- [X] I have searched the issue tr…
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Images intended to be rendered with blend modes other than alpha blend don't display accurately in Tiled.
It would be great if layers had a blend mode property, choices would include additive, mult…