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The files `music.ini` and `sounds.ini` allow customization of music and sounds respectively.
What if a Level or Episode directory (IE: `level0` corresponding to `level0.lvlx`) could contain a `grap…
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Because everyone needs a moonbase made of sand.
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Research/find out the technical specs of the 3D printers that were used in the simulant tests.
- Type of printer
- Composition of simulant
- Printer head specs
- Process method
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There's a FM MT-32 bank from voyetra way back in the windows 3.0 days.
There were midis composed for this bank.
The most notable of them are ballad2.mid, jazz3,mid, and reggae2.mid. They all bo…
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As I have played around with the editor on my 3ds I realized. The classic smb timer and game over screens are not toggle able options by default. I wanted to make a Speedrun level but can't because th…
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When a player get a power-up or shrinks back to small (loses the power-up), as you can see, everything including the NPCs is moving in this animation below.
![Scr_2022-09-14_20-51-36](https://user-im…
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A feature that @Wohlstand and I have spoken about in private is to give TheXTech the option to play episodes from archives and image files, which can be done through the [PhysFS Library](https://iccul…
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I should suggest a "Customizable Sound Role System" for SMBX64 basegame objects, rather than suggesting for sound replacements or separations.
For example:
- Thwomp Fall
- POW Block shake
- Hi…
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There is a problem that objects with a bigger graphical representation get not drawn until their hitbox appears on the visible scene. To solve it, I need to index world map objects by their graphical …