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What is the difference between nlua and keralua? which library should we use in which situation?
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I might just be misunderstanding something. My Lua is extremely rusty, and my experience with NLua is virtually zero.
This code doesn't have the behavior I'd expect:
```cs
using System.Dynamic;…
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Bizhawk DOES natively support Lua, however, if I run it without the LuaSocket, it fails to find needed files. If I run it WITH LuaSocks, it gives me this error;
"NLua.Exceptions.LuaScriptException:…
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```
nlua had nsocket integration (i.e., sockets could be used in a non-blocking
fashion). As I understand it, this integration does not yet exist in
pynaim. It should.
```
Original issue reported o…
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This is kinda a big one. Integrate a bunch of parsers and a LuaVM, and have buttons to trigger events. Should handle the same way that Dota would (but without the same interface, and without automatic…
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MoonSharp is a great library, but maintaining the wrappers is painful.
NeoLua would be a good alternative, since it runs on the DLR and can be implemented with no effort.
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I'm working with a Lua script that requires binary data be written/read in string form (the `io` functions are operating on binary files). I _cannot_ change this as I'm required to be backwards compat…
s5bug updated
4 months ago
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I'm trying to use the NLua nuget package 1.5.6 with a Tizen application. When I build targetting Any CPU, the nlua.dll and keralua.dll files are put into the tpk, but my test device (a galaxy watch 3)…
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### Enhancement describation
How about to add scripts support on Lua? Or implement plugin development for this language?
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### Problem
```cpp
#0 __pthread_kill_implementation (threadid=, signo=signo@entry=6, no_tid=no_tid@entry=0) at ./nptl/pthread_kill.c:44
#1 0x00007ff667f5315f in __pthread_kill_internal (signo=6…