-
> I am not sure this is exactly how I envisioned it, but this is interesting!
>
> From my perspective after looking at the example image, I find that overlaying all of these objects over the same im…
d33bs updated
1 month ago
-
how about an option to draw bounding boxes , including nested components, but without a label:
- this could inform further labels, (e.g. look at the data and see what remains)
- it could still be us…
-
According to the documentation " The R channel contains the standard semantic ID."
While this is true and working in the semantic segmentation case i noticed in the instance segmentation case
that e…
-
An issue has been identified in the Deepskin model where it incorrectly includes a coin as part of the wound. As shown in the attached screenshot, the Deepskin model (outlined in green) has mistakenly…
-
I would like to test a segmentation algorithm using a simulated image. The simulated image is 100x100 pixels large, contains 0s and only 10 random pixels are set to 1. Then, a gaussian blur is applied…
-
### Search before asking
- [X] I have searched the Ultralytics YOLO [issues](https://github.com/ultralytics/ultralytics/issues) and [discussions](https://github.com/ultralytics/ultralytics/discussion…
-
I was wondering if Unity plans on releasing samples showing how to do Object Detection and Image Segmentation using a normal camera or even a webcam? I know this has been done by people using Barracu…
-
I am working on a project that involves using SAM 2 for image segmentation, and I would like to explore the possibility of fine-tuning the model to output segmentation masks along with their correspon…
-
Hello! Thank you for the open source code!
I try to configure and build the project on my own computer with **ubuntu 20.04** and one **Segmentation fault** continues occuring when I execute
`cmake …
xmaww updated
1 month ago
-
In the [current efforts](https://github.com/cellcanvas/cellcanvas/tree/lazy-large) to get copick running in CellCanvas, two things are clear:
- segmentations should be children of a `VoxelSpacing[xx.…