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I am looking for a general purpose serialization and deserialization (rehydration) of custom elements including their declarative shadow DOM with server side rendering (SSR) being one important use ca…
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Originally in the Lumberyard engine there was an "Infinite Ocean" gem that could be piggy-backed on a game project making it possible to surround your terrain with water. The gem was very useful and p…
ghost updated
2 years ago
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This is a problem that can not be repeated consistently,I don't know if it's the code or the recoil
Here's the thing
under normal circumstances
![image](https://github.com/facebookexperimental/…
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Hi @systemed
Firstly, thanks for your great map tile generation tool!
I have some questions in regards to the ocean layer in the generated mbtiles bundle:
1. In the data inspection view of…
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When making tiles from an EPSG3857 layer, QTiles renders a tiny area around 0° 0°. It's as if QGIS is reporting the layer extents in degrees instead of meters, and then QTiles is scaling them…
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This issue is meant for planning and discussing implementation of low zoom waterbody rendering based on the [recently introduced preprocessed data](http://openstreetmapdata.com/data/water) and combine…
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## 🚀 Feature
The build scripts are very helpful for getting started, but the dependency closure of all of ocean is very large and includes libraries we would not want to have on an embedded system…
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### Description
I'm not sure if this is a bug or not actually. What I noticed is that if I tag a closed way with "natural=coastline" Rapid adds the nice coastline marks that show what side of the lin…
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### Prior behavior
Between PR #3065 and PR #3694 (which reverted the prior PR while switching to ocean polygons), the oceans were outlined at z0 to z7. This was not done at higher zoom levels becaus…
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Hello,
I am running an R Shiny application on a docker container. My app directory consists of an app.R file and a Data/ folder. I have a feature where I use DT::renderDataTable() to render a .cs…