-
```
What steps will reproduce the problem?
1. Download and install the C# template for SwinGame SDK (3 beta) from the
SwinGame website.
2. Open Visual Studio 2010 or Visual C# Express 2010 and create…
-
```
What steps will reproduce the problem?
1. Download and install the C# template for SwinGame SDK (3 beta) from the
SwinGame website.
2. Open Visual Studio 2010 or Visual C# Express 2010 and create…
-
```
What steps will reproduce the problem?
1. Download and install the C# template for SwinGame SDK (3 beta) from the
SwinGame website.
2. Open Visual Studio 2010 or Visual C# Express 2010 and create…
-
Hey, I am so stoked to find this repo!
I have been trying to learn buildroot all weekend because I really wanted to write Rust code for my pocketgo, then I found this!
I built the image successfully…
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Version 4.4.7 on Ubuntu 24.10
audio playback appears to be using java.
On my system, I have two HDMI monitors, a DAC, and the built-in audio on the motherboard.
In pulsewire/alsa, I have disabled…
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The previous day, I had compiled a clean build of this. However, upon trying to open it today, the game hangs, displays the background, and plays no audio, before eventually I'm told that it's not res…
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When using SDL_mixer and exiting using the home button the 3DS stays on the "Closing software..." screen.
This is very simple to reproduce, see this [code](https://pastebin.com/44Fs36zW). I'm using…
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So I compiled this on macos. And it immediately crashed after clicking to start a game.
However after some debugging I found the issue is your getStrokeText and getLevelText functions return a pointe…
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Following your suggestion in https://github.com/blupi-games/blupimania/issues/10#issuecomment-1865245777, I've tried generating the ogg files for planetblupi with the following line:
```makefile
r…
OdyX updated
11 months ago