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[Marketplace](http://marketplace.xbox.com/en-US/Product/Tomb-Raider-Anniv/66acd000-77fe-1000-9115-d802534307ea)
Tested on (https://github.com/benvanik/xenia/commit/abf162c0e32889b37461374b1d25e…
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Considering the new TF2 update that uses Vulkan as render instead of OpenGL, are all `gl_*` ConVars deprecated?
![image](https://github.com/ValveSoftware/Source-1-Games/assets/30274161/3ed8f8f8-65c…
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Images intended to be rendered with blend modes other than alpha blend don't display accurately in Tiled.
It would be great if layers had a blend mode property, choices would include additive, mult…
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We need to support d3d9 or d3d11 backend, can be accomplished by supporting 'mozangle'(ANGLE) backend.
Because Nvidia opengl driver crash on resizing opengl window, reported many times on Godot game …
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Just had a look at the latest changes you've made, and obviously a lot of these new features might not be finished yet and could change before the next release, but...
1. The new 3dfx Voodoo `Hardw…
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### Description
Stellaris v3.6.1 (60754), Linux x64, GOG, Engine: Clausewitz Engine
Rock 5B, Box64 (steam_chrome branch), PAN_MESA_DEBUG=gofaster,gl3
Working. https://github.com/ptitSeb/box86…
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### Description
Kingdoms and Castles, v121r4z (66003), Linux x64, GOG, Engine: Unity
Box64 with Dynarec v0.2.3 6b5ee5e
Rock 5B, LFS, BSP kernel 5.10.160 rkr5.1, panfork-mesa, Gnome 44.3
PAN_…
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Hello I just swapped over from bionic to jammy because it could not run steam on switch without me setting up a swap file so I got steam working and I'm trying to launch yomi hustle which is not a ver…
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I genuinely think it wouldn't hurt to support OpenGL ES 3.2.
It's been supported on Android since 2016, it's used in game engines like Godot, it actually has an up-to-date API similar to that of Op…
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### Description
Streets of Rogue, v98_2 (64219), Linux x64, GOG, Engine: Unity
Box64 with Dynarec v0.2.3 1d98aa5
Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1
PAN_MESA_DEBUG=gofaster,g…