-
_Originally posted by @luochen1990 in https://github.com/typst/typst/issues/649#issuecomment-1507317901_:
> Hoping for a more detailed description about this ENV variable, e.g. WHAT is the expec…
-
Hi @justvanrossum, Bungee Tint is reporting a couple of Warns, bringing here the main ones.
- Please review and ensure the mark glyph class includes the reported marks.
⚠️ WARN Check mark …
-
~~The problem is that Go doesn't have an OpenType font parser yet.~~ OpenType fonts are available now!
-
This character is missing from this font, Noto Sans Hong Kong. "鄕" While it is available in Noto Serif Hong Kong
Also the instructions when filing this bug requests to file Noto bugs at https://not…
-
**Describe the bug**
When I try to use --animate to export a lot of frames from the command line, it eventually fails with the following error:
```
Maximum number of clients reachedUnable to open…
-
![Screenshot from 2024-05-09 18-33-20](https://github.com/otavioschwanck/mood-nvim/assets/45071541/e93266e0-9229-4ff1-922c-dab4eae6c28f)
some fonts not display right.
-
SVG fonts were added a while ago via #56, but there are actually no tests for SVG font rendering in the test suite.
Opentype.js may soon have parsing and writing support for them (https://github.com/…
-
### Increasing access
Typography module enables text based work to be done in the canvas, creating more possibilities of interaction between free drawing in pixels and text. There are also opportunit…
-
The attached font won't work correctly in the editor. STR:
1. Add font to project.
2. Create new font file and select the otf file.
[copyfonts.com_kozgopr6n-bold-opentype.otf.zip](https://git…
-
Font styling for the 2D Context of Canvas is currently limited to the [`font` state of the context object](https://html.spec.whatwg.org/dev/canvas.html#text-styles).
I would like to start a discus…