-
I might be doing something wrong, but I ran the following command to attempt to build a signed apk:
p4a apk --keystore /root/keystore.jks --signkey spenkey --keystorepw=`` --signkeypw=`` --release …
ghost updated
3 years ago
-
I need to make changes to the AndroidManifest file.
-
In #173 we reverted a theme change that had been made to make the "your webview is too old" dialog not ugly. This is because the theme change brought with it a titlebar colour change.
To have the b…
-
### Versions
* Python: 3.11.5
* OS: windows (wsl)
* Buildozer: 1.5.0
### Description
I am trying to package an Android app from Python using Buildozer. My app uses SymPy, and during the…
-
Python: 3.9
OS: Android 5 and Android 9, arm v7a and v8a
Kivy: 2.1
Kivy installation method: both buildozer and p4a, using both docker and virtualbox
**Video** widget **for rtsp streams does not…
-
Hi, how's the project going? I have a couple of ideas about your game.
1. _**What races have you already added?**_ In the description of the project, you specified 13 races, which ones? Here are my …
-
### Versions
* Python: 3.8
* OS: Ubuntu 20.04
* Buildozer: 1.2.0
### Description
I'm trying to clean a local recipe to rebuild it without rebuilding everything else. I would expect the fo…
dlech updated
2 years ago
-
Does loop tiling and loop unrolling is implemented in Par4all?
-
Regarding https://sourceforge.net/projects/p4a/forums/forum/340765/topic/5905682
This could do with being fixed for three reasons:
1 - The custom widget may have it's own P4A ID attribute but if we …
-
Building Pygame 2 applications on Android is becoming possible via Python-For-Android (aka P4A):
https://github.com/kivy/python-for-android
Here is a relevant issue on the subject over on the py…