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Is there a way to use wizCanvas with a framework like easeljs? I tried it with create and load, but nothing seems to work.
Thanks in advance!
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I plan on using hexi as a framework in my game but am not sure about its limitations. As I have understood I can easily edit hexi and change it the way I like but will it be easy?
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As per my conversation with @Vigneshsekar and my understanding of the code-base i am adding this issue here.
We can see iframe tag being used to load the games. And with HTML imports of polymer not b…
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https://a-western-story.herokuapp.com
Hitboxes are on.
https://a-western-story.js.org
For some reason the speed is very fast.
Both:
Bonus levels 2 & 3 are missing. Killing the box in bonus one …
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See [this Discourse post](http://discourse.tunapanda.org/t/swag-interface-mockups-and-brainstorming/46).
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Tern is able to analyse any JavaScript files sources to provide completion, hyperlink, hover, refactoring, but in some cases it is better to have a tern plugin/JSON Type definition :
- when the JavaS…
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Use React for menus and overlays. This is fully aware there are limitations to this sort of UI, such as the inability to pur UI *behind* the canvas, but its great for menus and things like that. Many …
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An earlier attempt to investigate the issue lead me to add try/finally around sensitive operations in the `ObjectTransitionSafepoint`, and I initially thought that would fix it, the test started to pa…
smarr updated
4 years ago
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https://github.com/playcanvas/engine/blob/3071b54d832815d6a3012f5d97bf5cbaf6f7741e/src/net/http.js#L492
This should also accept ionic path:
```
if (xhr.responseURL && (xhr.responseURL.startsWith(…
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Add missing demos for how to integrate sim-ecs into:
- [ ] Babylon
- [ ] MelonJS
- [ ] Phaser
- [ ] Pixi3D
- [ ] PixiJS
- [ ] PlayCanvas
- [ ] THREE.js
- [ ] TWO.js
All demos should be in…