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I have thoroughly tested MoA (with one layer) on some objective benchmarks (less subjective compared to MT-bench), such as GSM8K, HotpotQA.
It seems that when the LLMs are 7B-level, it does not work …
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hi, i was thinking about the mod and about some interesting plants in other mods and i was thinking about some cool features, if you are interested:
- the ability to define plants hangable from the…
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## Description (Required)
One block tall plants (magic plants, letuce, stawbery and others) grow into trees
## Steps to reproduce the Issue (Required)
Get magic ore plant sapling
Bonemeal it up
…
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Needs to have their animators not deleted on init, or some other way to do that.
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Hello,
Would it be possible to make it so that when custom plants are installed using /cf, they don't grow even if the randomtickspeed is zero?
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In Farming.dm, all growing plants are added to a growth loop. The growth loop ticks once every second, looping over every plant added to the loop to make them check their growth. When a plant stops gr…
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Ever since we embarked on the @home project it's been our ambition to _cover_ the house in plants. https://github.com/dwyl/home/issues/8
![image](https://user-images.githubusercontent.com/194400/11…
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After my first ascension and reaching fertilizer again the bot didn't switch to it. I waited multiple ticks to see if it switched.
It is trying for bakeberries and looking at the bot code it should b…
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In the model, the development of plants is based on thermal time. However, some plants grow when the temperature is below zero.
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Using an alternating crop pattern, crops grow faster!
This could tie in well with #6
![GIF comparing growing with and without alternating rows](https://github.com/Snowflake-Software/combine/asset…
Erb3 updated
6 months ago