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Sometimes when the ball hits the top and bottom walls the ball will clip into the walls and start zooming to the side it's facing giving a unfair point. Also when the ball hits a certain speed the bal…
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Hi Danijar,
Thanks for sharing this amazing repo and creating a robust model-based RL algorithm! I've been playing with the replay buffer and trying to reproduce some of the results. I run the code…
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When off-screen for a while (particularly, when working in a different workspace and periodically returning to the workspace with Halloy), I am getting frequently getting connection timeouts. This is…
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# Project Evaluation Checklist
## Minimal Technical Requirements
- [x] Ensure the frontend is developed using pure vanilla JavaScript (unless overridden by a module).
- [x] Make the website a Single…
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Quick log.
The handshake data seems to be correct comparing to my browser.
This is (re-)using cookies from webbrowser, but I made sure that it was closed for like 60 minutes if FB couldn't handle se…
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The current Pong paradigm uses a very simple sensor, which feeds NARS the horizontal position of the ball relative to NARS. NARS has no idea about other information, for example, the vertical position…
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**Describe the problem you have/What new integration you would like**
This:
![Pong GIF animation](https://camo.githubusercontent.com/ea81f20154cf51ad28d9f626824fcc255045af99d6c7630d96ae833cbfd…
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- Add tutorial on start screen
- Add 2 players options
- In 2p mode, the ball direction start randomly
- Create assets for Game Over screen
- Tune attention of IA
- Launch the first ball only…
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Heho
A video notification got lost because of a ping/pong timeout error.
I think the client should try again to push the video to TA if an error occurs.
The "notification received" on the members…