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*Issue migrated from trac ticket # 12333*
**component:** build | **priority:** low | **keywords:** bakefile mingw
#### 2010-08-12 13:32:05: salvois (Salvo Isaja) created the issue
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Greetings,
i…
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This issue was originally created at: 2009-08-06 02:14:48.
This issue was reported by: `pommac2`.
>pommac2 said at 2009-08-06 02:14:48
The switch `/Yd` (used to put debugging information for th…
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Hi, I have a Qt project with precompiled headers and for my output, I end up with an assert:
```
Parsing includes...
Traceback (most recent call last):
File "main.py", line 278, in
i…
Jaa-c updated
5 years ago
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**Bug summary**
Trying to use PCH with hipSYCL causes compiler errors unless SSCP is used. hipSYCL does not handle PCH-related flags, and so the same pre-compiled header is used for both device and…
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```
use @cImport({
@cInclude("src/stb_image.h");
});
pub fn main()void{
var x:c_int=0;
var y:c_int=0;
var n:c_int=0;
var image=stbi_load(c"image.jpg",&x,&y,&n,0);
}
```
compiled…
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```
The PCH flag is currently disabled when compiling on Windows without MinGW.
This makes compilation slow and tedious. Ideally we want to implement this
so that compiling with "scons pch=yes mingw=n…
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```
The PCH flag is currently disabled when compiling on Windows without MinGW.
This makes compilation slow and tedious. Ideally we want to implement this
so that compiling with "scons pch=yes mingw=n…
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Based on the experiments in ASPECT [(1)] we should look at UNITY_BUILD [(2)],[(3)] and TARGET_PRECOMPILE_HEADERS [(4)]. This is a CMake 3.15+ features that potentially improves compile times quite a b…
tjhei updated
4 years ago
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| | |
|--------------------|----|
| Bugzilla Link | [PR41394](https://bugs.llvm.org/show_bug.cgi?id=41394) |
| Status | NEW |
| Importance | P enhancemen…
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When using a unity target the precompiled headers are not used.
Is this normal or am I doing something wrong?
As you can see below for the normal target the precompiled header is found and used but n…