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I will generate a novel inspired by my favorite subreddit, [Writing Prompts](https://www.reddit.com/r/WritingPrompts/wiki/user_guide?utm_source=reddit&utm_medium=usertext&utm_name=WritingPrompts&utm_c…
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Make an issue for each thing you did in week 4 and write a description of it in the issue comments.
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Currently (Rocket version 0.4.0-dev) if you use a wildcard in content-type you will get a warning like this:
```rust
warning: 'image/*' is not a known media type
--> src/handlers/image.rs:5:33
…
haBuu updated
6 months ago
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# Dungeon Rework
The dungeons are beginning to look a little outdated compared to the rest of the game, this issue is to compile a list of possible improvements we could make.
Please add your own id…
Aegyo updated
3 years ago
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Here I'll leave some references with material relevant to this project; mostly papers and blog posts.
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[Traveler's Tale (thus Paper Engine) DevLog ](https://forum.unity.com/threads/travelers-tale-a-party-based-procedural-storytelling-travel-game.505682/)can be found over at the Unity Forums.
_**Pape…
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Hello! I suggest that there be a natural landscape, including plains, mountains, and occasional large bodies of water. We can then assign landscapes based off an algorithm based off a "biome". We then…
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| | |
| --- | --- |
| Bugzilla Link | [2879](https://llvm.org/bz2879) |
| Version | unspecified |
| OS | All |
| Reporter | LLVM Bugzilla Contributor |
| CC | @lattner,@tkremenek |
## Extended Desc…
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I'd like to suggest that we work toward supporting equivalents of the MaterialX Standard Nodes within NodeMaterial. That is not necessarily to say that everything needs to be named the same, but ideal…
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I have a more, what I consider, painterly method in mind. Lots of layers, lots of curation.
What I want most is to have the results readable, if not compelling. Humor is also very important. I want …