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Besides the obvious quasi quotation, I want to capture variables with `SubstNt` tokens in `Exp` and bind variables with `MatchNt` in `Pat`. The following interaction should work:
```
>>> import La…
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My own selfish desire is a want to be able to talk with other people about Boo quasi-quotes short of sending them to mailing list or Bamboo's blog or test cases- even if it's merely moving some of the…
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We would like to implement the Quasi-2D energy numerical computation for the cholesteric.
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Adapt the algorithms from the setgametools.py script to create a method for the SETGame class which selects SETs via the quasi-thrifty or quasi-greedy algorithms.
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Rem nihil tenetur ut
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Is there any interest in adding a quasi-Newton based optimizer? I was thinking of porting over:
https://github.com/tensorflow/probability/blob/master/tensorflow_probability/python/optimizer/bfgs.py…
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AFAICT the important topic of **_quasi-static rolling friction**_ is not mentioned in chapter 10 (work and friction), and it's not indexed under friction.
There is "some" discussion of rolling motio…
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The current `HackAndSlash` move (i.e., transaction) does a single-player vs. an NPC combat. It's quite straightforward to design in deterministic way, but there could be more complicated combats with…
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Part of #32.
I'm trying to figure out how I can achieve a quasi-static analysis (i.e. no inertia/viscosity effects but time-dependent load) within the svFSI time integration. However, I'm unsure ho…
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Hi:
I am trying to add a quasi-static section for laser evolution for codes like QuickPIC and WAKE. I am currently thinking about adding it as a new type of solver but I can imagine you can put it…