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**Describe the bug**
Function HasCycles (src/QuikGraph/Extensions/EdgeExtensions.cs) does not compute the correct result
**To Reproduce**
https://www.geeksforgeeks.org/detect-cycle-in-a-graph/ sh…
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QuikGraph => FastGraph
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QuickGraph, QuikGraph => FastGraph
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Manually fork KeRNeLith/QuikGraph
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We want to merge wiki content from YaccConstructor/QuickGraph and KeRNeLith/QuikGraph, reintegrating them together, preserving history -- if at all possible.
![image.png](https://app.gitkraken.com/ap…
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Maybe this feature is already available but in case it is not, I am thinking at the possibility to run algorithm on a graph that has reversed the edge directions.
**Describe the solution you'd like…
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I am not sure if this is missing documentation or a feature request. The documentation for GraphML serialization is here: https://github.com/KeRNeLith/QuikGraph/wiki/GraphML-Serialization
Following…
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**Describe the bug**
API Reference not accessible anymore. This site was online until some weeks ago:
https://kernelith.github.io/QuikGraph/api/QuikGraph.AdjacencyGraph-2.html#properties
Now API …
fstwn updated
3 years ago
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**Describe the bug**
I used `QuickGraph` in oen of my Unity project. I have a GraphML serialization logic which perfectly works in Debug mode. However, when I run project in Release mode (see steps…
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**Describe the bug**
When creating a `DelegateVertexAndEdgeListGraph` and then calling `ToGraphViz` on it, `GraphvizAlgorithm.WriteEdges` will cause a `KeyNotFoundException`.
The reason is that `Gra…