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### Description:
Currently, ffplayout has a progress bar (seek bar) that is purely informational, not allowing the user to interact with it to advance or rewind the video. An interactive seek bar fun…
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```
rewinding would be much easier than save-stating.
```
Original issue reported on code.google.com by `XxDark.L...@gmail.com` on 9 Jan 2012 at 6:39
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```
rewinding would be much easier than save-stating.
```
Original issue reported on code.google.com by `XxDark.L...@gmail.com` on 9 Jan 2012 at 6:39
-
```
rewinding would be much easier than save-stating.
```
Original issue reported on code.google.com by `XxDark.L...@gmail.com` on 9 Jan 2012 at 6:39
-
```
rewinding would be much easier than save-stating.
```
Original issue reported on code.google.com by `XxDark.L...@gmail.com` on 9 Jan 2012 at 6:39
-
```
rewinding would be much easier than save-stating.
```
Original issue reported on code.google.com by `XxDark.L...@gmail.com` on 9 Jan 2012 at 6:39
-
```
rewinding would be much easier than save-stating.
```
Original issue reported on code.google.com by `XxDark.L...@gmail.com` on 9 Jan 2012 at 6:39
-
```
rewinding would be much easier than save-stating.
```
Original issue reported on code.google.com by `XxDark.L...@gmail.com` on 9 Jan 2012 at 6:39
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- [✓] I have checked the known issues and searched Github to ensure this issue has not already been reported.
- [✓] This is not a feature request, I know those belong on Discord/Github Discussions.
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Hi, moving this question from the UE site. Please let me know if this isn't the appropriate place.
The original question:
I want to save the state of the entire Advanced Sight subsystem at a given…