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I have signup for the developer API on TRN site and received my KEY.
If I go here I can see the data in my browser:
https://api.tracker.gg/api/v2/rocket-league/standard/profile/epic/all4gaming
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2023-04-11 21:20:58 ryzen-shine rocket_league_mmr_prediction.load[346772] WARNING Tensor load failure for 4bf8e2a6-56cc-4f6b-838d-0eb75a1dcb5d, Process ended with unexpected error Some("Players found …
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### Feature Description
```bash
The homepage logos need to update to reflect new customers
```
### Additional Context (optional)
```bash
See images in thread
```
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I've been using your tool to play Rocket League with my generic DInput controller. The inputs all work as expected except that the Start button creates a double input from the DInput controller, addin…
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### Feature description
The game shows the top macOS menu bar, and does not let me go into true fullscreen. Add a view option to the menu bar that let's you use macOS full screen (gree button) mode.
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With the update using the epic login tricks method, rocket league no longer closes cleanly on exit.
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I also have the frame rate limited in Rocket League itself to 90fps without vsync. All settings are maxed. Disabling the frame rate limiter in SteamOS or in Rocket League resolves the issue.
Edit: Ma…
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(Reopened here, as this should be the proper location for this issue)
With a party of 2 members, Rocket League will normally allow those players to join a ranked match with more players on a team (…
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After injecting, a console opens for a moment and then shuts. I think something in the dll may be outdated. I'm looking for ways to fix it.
This line in dllmain.cpp causes the error. Do you think P…
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I'm using Steam Flatpak with Gamescope to run Rocket League. When I exit the game, Rocket League keeps running, so I have to execute `pkill -f gamescope` for the game closes properly.
I tried to r…