-
Hi,
I used a Ubuntu16.06 and installed the game successfully. All the functions work well except for running python -m pysc2.bin.replay_actions --replays='/home/hxu/StarCraftII/Replays/Replays/f57ab3…
-
In the 3v3 game below, 1 player on the winning team reports a loss and one player on the losing team reports a win. How is this possible?
Replay attached as a png (rename it): ![example_sc2replay](ht…
-
```
What steps will reproduce the problem?
1. Download the attached .SC2Replay file and the .php file
2. Parse the replay on a remote Unix server and on local Windows machine using
EasyPHP 5.3.6
W…
-
```
What steps will reproduce the problem?
1. Download the attached .SC2Replay file and the .php file
2. Parse the replay on a remote Unix server and on local Windows machine using
EasyPHP 5.3.6
W…
-
When developing bots, it can be annoying to wait for SC2 to launch before the bot connects to it.
Following idea could speed up development:
1) Script to launch a SC2 instance (`ready` state)
2) …
-
Totally failing right now.
-
```
Im trying to update my phpsc2replay 1.20 to phpsc2replay 1.30, and when i
replace the files give this error: Error parsing uploaded file, make sure it is
a valid MPQ archive!
```
Original issu…
-
This is quite frustrating! I have been scouring the internet for some sort of idea how to get started with this replay parser. I can get the "load programmatically" http://s2protocol.readthedocs.io/e…
SayfT updated
6 years ago
-
I am following the tutorial [here ](https://github.com/Blizzard/s2client-api/blob/master/docs/tutorial2.md) but when I try to print a simple string after overriding OnUnitIdle nothing happens.
This…
-
I haven't found an elegant solution though to ensure map **version** used for in match/replay is the same as the what's supplied as mapdata in the SC2APIProtocol.RequestStartReplay.
Kevin @Blizzard…