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## タイトル: SelfSplat:ポーズ推定や3D事前知識を必要としない汎用的な3Dガウシアンスプラッティング
## リンク: https://arxiv.org/abs/2411.17190
## 概要:
SelfSplatは、ポーズ情報や3D事前知識なしで、複数視点の画像から汎用的に3D再構成を行う、新しい3Dガウシアンスプラッティングモデルです。教師データや学習済み形状情報がない…
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Hello.
After reading your paper, while using this technology, I have a question about how to assign the recommended material to the scene.
Page 4 of the paper says "Automatic Workflow - randomly a…
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NeRF는 이름 그대로, (Neural Radiance Fields)를 DNN으로 모델링하는 것입니다.
Radiance Fields란 것은 5가지의 값으로 현실 세계를 나타내는데, Neural Radiance Fields는 특정 좌표값을(5가지) 입력으로 받아서 해당 위치에서 바라본 이미지의 RGB값을 Deep Learning으로 예측하는 문제라고 보시면…
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I find that you use unprocessed video + PG noise model to generate enough training video pairs, then tuning with the real video dataset.
Considering the train/dev real scenes is 6, and the unpro…
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I wanted to know if you by any chance could also upload the pretrained models for the scene synthesis example so that I don't spend time training a model and can test out the performance right away.
…
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I try to generate the synthesis dataset using the blender and SUNCG, but i have the question。you set a new camera for every scene,how do you get the room_camera.txt (which have the information about t…
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I have two drone datasets. One of the datasets, where the pose of the image was obtained by colmap, but the camera orientation was not along a specific axis, was converted to nerfstudio data format,…
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https://dro.dur.ac.uk/24093/1/24093.pdf
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## タイトル: Surf-NeRF:表面正則化ニューラル放射輝度場
## リンク: https://arxiv.org/abs/2411.18652
## 概要:
ニューラル放射輝度場(NeRF)は、光の複雑な挙動を現実的に表現できる、高忠実度で連続的なシーン表現を提供します。Ref-NeRFのような最近の研究では物理ベースのモデルによって形状が改善されていますが、NeRFが形状と放射輝…
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This is what a framework that is trying to do A11y in WebGL looks like:
https://github.com/pmndrs/react-three-a11y
What can we do as an API to take the baton from where they are and allow WebXR sc…