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Server requirements :
- [x] listen to HTTP requests and send HTTP responses
- [x] properly quit the server program
- [ ] be non-blocking and use only 1 poll() (or eq.) for I/O operation
- [ ] never …
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- video (including screen share)
- audio (+ timing data?)
- BPM / global settings
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### What problem does your feature solve?
Add more explicit guidance to the Send and Receive Payments tutorial (https://developers.stellar.org/docs/tutorials/send-and-receive-payments) that helps u…
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Hi,
i'm using version android 13 and a samsung s21.
i don't have any connection issue, but as shown below on the app i can't see the options "receive/balance/send"
thanks in advance for your feedba…
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It would be nice to add additional send & receive window buffering for sockets, so that we can send very large amounts of data in 1 go and/or have more reliable sending & receiving on slower connectio…
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A [multiplex connection](https://github.com/cometbft/cometbft/blob/main/p2p/conn/connection.go) instance, used to connect peers at p2p level, is equipped with two rate limiters ([`flow.Monitor`](https…
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Right now there are some inputs that do not use a `` and when you input something then hit 'Enter' it doesn't submit like it should.
Some inputs I know do this:
- add mint on setup
- send/receive…
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I need unicast send/receive support for my current project so willing to work on adding this feature. Similar to #61, could you give an overview of tasks that are involved in implementing this?