-
Hello. I tried to enter this code myself, but line 2 of main.c refers to a file called string.h. I'd expect this file to be in a resources folder, but there isn't one to be found.
-
Hi! I get an error, how can i solve this? Thanks in advance!
`Resource: SPRITE pauseSprDef "spr/pause.png" 5 1
--> executing plugin SPRITE...Sprite frame 'pauseSprDef_animation0_frame0' - 2 VDP sp…
-
AmigaOS 3.x and 68000 support would be a godsend. https://t.co/b5lESwNnbJ
(From Twitter https://twitter.com/asymetrix/status/1053531692357611520?s=19)
-
When Rescomp is told to process an 'IMAGE', it does an amazing job in optimizing the similar tiles, where it store only one occurence of each tile.
Would it be possible, in the next iterations of the…
-
I haven't seen any tutorials related to working with SGDK's 3D capabilities (rendering 3d shapes with the Bitmap engine and working with various Maths3D functions). I've tried taking a look at the bui…
-
getting into it! Im trying to change pictures
i think i used correct pallete but the original hedgehog picture shows..
what can i do to update images? thanks!
src/generated_scripts.c:20:17: error: …
-
I tried editing the test project with 3 new PNGs. All of them were saved with the same configuration (PNG-8, 16 colors, 320x224), yet only one of them works, despite being exported from Photoshop with…
ti-r2 updated
6 months ago
-
Hi, I was making the Hello World program in SGDK, and when I compile it i get an error:
```
C:\Users\vella\OneDrive\Desktop\SGDK>set GDK="C:\Users\vella\OneDrive\Desktop\SGDK"
C:\Users\vella\OneD…
-
when i use sgdk in vscode
one of those `.h` file try to include a file named `libres.h`
but i check the `inc` folder
there is no `libres.h`
can i just delete this code?
-
Rom that uses krikzz SSF mapper works fine, but only if there is **no "SEGA SSF"** in rom header but **anything else**.
The problem is that "SEGA SSF" **is needed** by BlastEm and Mega Everdrive to e…