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Dear developers,
When we look at equation 13 in "A transport-velocity formulation for smoothed particle hydrodynamics", by Adami, Hu and Adams 2013, we see the term:
$$\frac{\tilde d\mathbf{v}_i}{…
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Thanks to the docker build of spheral https://github.com/LLNL/spheral/pkgs/container/spheral, I have run the tests(./tests/integration.ats) successfully with PASS.
I am interested in the binary as…
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How do we store the information about which particle is in which cell?
This is useful to compute the sph interpolation of a quantity.
So far the method implemented is very close to the one used in s…
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Hi!
Thank you very much for this effort. I have spend quite a bit of time on this code to produce some nice examples of what I want to ask about, so I hope you enjoy the read :)
Basically I had…
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Hi, I would like to use fluids like water of rain and rivers in the game I'm trying to develop. Is there any example of SPH (Smoothed-particle hydrodynamics) using matter.js? thank you!!
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I'm not sure if this is simply due to me creating/deleting regions and this being overly expensive, so if so apologies, but I don't believe it does.
TLDR: Using attach/acquire/release/detach is muc…
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(base) ian@ian-Aspire-One-753:~/vtk$ apt-cache search vtk
cmake - cross-platform, open-source make system
gdcm-doc - Grassroots DICOM documentation
h5utils - HDF5 files visualization tools
libocct…
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I'm sorry to trouble you.
I am a doctoral candidate. Your SPH library SPlisHSPlasH is very helpful to my research. I want to express my sincere thanks to you first.
Recently, I have some confusion i…
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_From @Genbox on April 2, 2017 11:46_
Hi Louis,
I've seen you active around the Box2D project, and it seems like you are keen to improve it and add features. I'm working on [Velcro Physics](https:…
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**Submitting author:** @dmentipl (Daniel Mentiplay)
**Repository:** https://github.com/dmentipl/plonk
**Version:** 0.2.1
**Editor:** @dfm
**Reviewer:** @zingale, @matthewturk
**Archive:** 10.5281/zeno…