-
A chapter about Simple Payment Verification (SPV) wallets would be needed since it is referenced from both the Blockchain and P2WPKH. It should also include the description of Merkle trees.
-
Suppose a wallet does not have the compute resources or implementation to generate proofs, but wants to delegate those to a third-party service. What are some protocol options to enable this? There ar…
-
The mnemonic seed provided for the creation of a new wallet is not validated.
It is created with the method NewSeed from github.com/tyler-smith/go-bip39
The same library provides tools for validat…
-
If a wallet is not in voting mode, all RPCs to purchase tickets should error when not either provided an explicit voting address to use, or the wallet is not configured to create voting addresses from…
jrick updated
6 years ago
-
Hit interesting performance issue when opening wallet with large history. Its around 5MB.
We all know AppImage takes longer to startup because it needs to extract additional bundled software.
Ho…
-
Although it works fine when running as a full node, I can't seem to get my bclient wallet to acknowledge manually broadcast transactions, especially if I craft them without calling any wallet function…
xloem updated
5 years ago
-
`~/lcoin/bin/lcoin --spv --http-host=0.0.0.0 --http-port=8832 --api-key=secret --wallet-http-host=0.0.0.0 --wallet-http-port=8834 --wallet-api-key=secret`
the server strt fine, but i can connect on…
-
**Versions:**
bcoin v1.0.2 _(possibly early too)_ and above to v2.0.0-dev
**Expected:**
All transactions are added to the wallet after the initial block chain download for a wallet that is giv…
-
It's not recommended to do any other wallet ops while it's still syncing, but this is a reproducible way of bugging out that we might wanna check in the future:
- (tested in spv mode with spvconnec…
-
When syncing finding this error. This is from the spv node module. We are incorrectly parsing a transaction script.
```
webpack://nodegui-experiment/./node_modules/dogecoin-spv/src/wallet/utils.js…