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**Issue description:**
The state machine while powerful, is limiting to only use the arrows to handle transitions.
Instead what we would like is function like unities CrossFadeInFixedTime funct…
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**Issue description:**
1. editing a state machine has chance to crash editor some times
2. after editing a state machine and entering a playmode it as a chance to crash editor
**Log (2)**
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cNori updated
2 months ago
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### Description of the new feature / enhancement
I want to be able to generate a configuration based on my current machine.
~Reference work:~
~https://devblogs.microsoft.com/scripting/reverse-d…
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Specific to the current (and possibly last N) tenures, the node must constantly make sure it has the latest blocks. It does so by executing a separate anti-entropy state machine for (1) determining w…
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## :notebook: Summary
After the implementation of https://github.com/elastic/kibana/issues/179172 and https://github.com/elastic/kibana/issues/179172 the `Summary Panel State Machine` was complete…
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With issue collects some things that we need to be able to access some external storage. For concreteness and simplicity, let's assume we only need to read from an external storage that is summarized …
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Satisfy the tests from `parser_test.py`
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We should have a section that documents the subscription state machine, like QUIC does with stream states: https://www.rfc-editor.org/rfc/rfc9000.html#section-3
It makes it significantly easier to …
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# Summary
The state machine will be a C program similar to the MessageTransfer_RPI program from last year.
[https://github.com/albertaloop/T_SWE_2022_2023/tree/master/Firmware/MessageTransfer_RPi/sr…
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## Description
The state machine should support the different states that the Assistant goes through. The [OpenAI Assistants one](https://platform.openai.com/docs/assistants/how-it-works/runs-and-r…