-
Hi,
Thanks for creating Glitter. I support the idea of making OpenGL easier to start with for beginners!
When following the instructions on Arch Linux, there are quite a few warnings. Adding `cm…
-
Discussions around other issues show that we need an API to the importer and exporter. An API will have multiple purposes:
- Import/Export can be unit tested.
- Import/Export can be profiled - checked…
-
Hi,
I'm trying to use cmake to compile python qt on osx wth qt with qt installed via homebrew:
```
/usr/local/opt/qt5/bin/qmake --version
QMake version 3.0
Using Qt version 5.5.1 in /usr/local/Cella…
-
The Mesh direction is probably reversed.
-
Hello
it would be very cool to have support to open step models
this can be done with OCE
its only an idea
Thanks
-
We should not assume file operations succeed. See confusion in this thread related to user trying to load file from a path with non-ASCII characters.
I also think we should detect Unicode characters …
-
**Is your feature request related to a problem? Please describe.**
The issue is described at https://blenderartists.org/t/stop-motion-obj-obj-stl-ply-sequence-importer-v2-1-1/670105/144
Basically,…
-
the gltf imports into blender (in blender the parts are transparent for some reason, but all the faces are there, maybe it's doing something to guess the faces?) but when i try and import it to unity …
-
I understand from reading other issue threads that this project is transitioning to cadquery 2.
I'm curious if there is any way to use it in the interim. I've not been successful with installing a …
-
When importing and displaying .stp model, there was nothing in the Viewport, and also no error/exception was raised. I checked the SceneNode was null. How can the .stp file be handled properly?