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See https://github.com/ddnet/ddnet/pull/9116#issuecomment-2395213924. #9116 added `MAX_SKIN_LENGTH = 24` only for DDNet code because the array sizes of 0.7 skin (part) names are more inconsistent and …
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There seem to be some issues with Texture compression and Intel GPUs
https://www.teeworlds.com/forum/viewtopic.php?id=11172
https://www.teeworlds.com/forum/viewtopic.php?id=11204
This should be added…
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Like this commit in teeworlds 0.7:
#[Make the client able to have tee's without weapons ](https://github.com/teeworlds/teeworlds/commit/c579bc1b1b9106023337d78597c192a567aea4f6)
Although it's a no…
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```
/home/teeworlds/src/master/src/game/server/entities/character.cpp:1439:17: runtime error: -nan is outside the range of representable values of type 'int'
#0 0x51bfe8 in CCharacter::HandleSki…
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```
/home/teeworlds/src/master/src/engine/shared/snapshot.cpp:206:21: runtime error: signed integer overflow: 1645289600 - -2139062144 cannot be represented in type 'int'
#0 0x7650b7 in CSnapsho…
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this would be great to allow the rust server to reload the map once it is changed. I'm sure there is plenty of other use-cases for this.
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First I followed the instruction on https://github.com/microsoft/wslg to install WSLg.
Then I installed teeworlds. "sudo apt install teeworlds". So there is an icon like this.
![image](https://user-…
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[I posted the report in teeworlds forum](https://www.teeworlds.com/forum/viewtopic.php?pid=121013#p121013)
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If a pr upstream was closed AND NOT MERGED. It is officially declined by teeworlds. In that case I would say the mirror bot should close the corresponding pr in teeworlds-community. Because we do not …
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The map **inf_warehouse_summer[XH].map** is corrupted
```
[578d5257][engine]: running on unix-linux-amd64
[578d5257][engine]: arch is little endian
[578d5257][storage]: added path '$USERDIR' ('/home/…